Void Embrace
Slug: void
Primary slot
Full power. Fires at all listed triggers.
On attack
+8% bonus damage
Bonus damage vs.
Hp Below: 0.3. Mult: 1.15
Secondary slot
Echo. Roughly half the power and limited triggers.
On attack
+4% bonus damage
Skill-tree branches
When this essence is slotted, each of the following archetypes gains a 5-node mini-branch in its skill tree. Swapping the essence freezes invested points; respeccing refunds them.
Void Blade
Assassin →5 nodes · 14 SP total
Phase Blade · T1 · Passive · 1 SP
Crits ignore 12% DEF.
Null Strike · T2 · Passive · 2 SP
+10% damage. Attacks have 10% chance to negate target's next heal.
Dimensional Strike · T2 · Active ·
Attack from the void: ignores DEF, guaranteed crit. Long cooldown.
Entropic Edge · T3 · Passive · 2 SP
Execute threshold +4% per debuff on target (max +20%).
Null Assassin · T3 · Passive · 2 SP
After a kill, next ability costs 0 cooldown.
Void Sorcery
Caster →5 nodes · 14 SP total
Void Bolt · T1 · Passive · 1 SP
Spells ignore 10% of target DEF.
Entropy · T2 · Passive · 2 SP
+12% spell damage. Kills amplify next spell +25%.
Collapse Reality · T2 · Active ·
Massive AoE ignoring DEF. Random element each cast.
Unstable Power · T3 · Passive · 2 SP
Spells have 8% chance to cast twice.
Void Archmage · T3 · Passive · 2 SP
All ability damage +10%. All ability cooldowns +1.
Void Command
Controller →5 nodes · 14 SP total
Gravity Shift · T1 · Passive · 1 SP
CC abilities also reduce target SPD by 15%.
Dimensional Lock · T2 · Passive · 2 SP
Debuffed enemies can't dodge.
Spatial Collapse · T2 · Active ·
Massive debuff: all enemies lose stats for 2 turns.
Entropy Field · T3 · Passive · 2 SP
Debuffs have +15% effectiveness.
Event Horizon · T3 · Passive · 2 SP
All enemy cooldowns +1 at battle start.
Void Enchantment
Enchanter →5 nodes · 14 SP total
Null Aura · T1 · Passive · 1 SP
Allies' attacks ignore 5% of target DEF.
Void Amplify · T2 · Passive · 2 SP
Buffs grant target +5% armor penetration.
Entropy Hex · T2 · Active ·
Debuff all enemies: -30% DEF + abilities cost +1 cooldown.
Chaos Sync · T3 · Passive · 2 SP
Debuffing an enemy has 15% chance to reset 1 ally cooldown.
Void Resonance · T3 · Passive · 2 SP
All damage ignoring DEF in party +15%.
Void Bastion
Guardian →5 nodes · 14 SP total
Null Shield · T1 · Passive · 1 SP
+5% DEF. 10% of damage taken is reflected back.
Void Absorption · T2 · Passive · 2 SP
Absorb 5% of all damage taken as healing.
Event Horizon · T2 · Active ·
Create void zone: enemies take increasing damage each turn inside.
Gravity Well · T3 · Passive · 2 SP
Taunted enemies have -15% SPD.
Singularity · T3 · Passive · 2 SP
Once per battle, negate 100% damage from a single hit.
Void Mending
Healer →5 nodes · 14 SP total
Quantum Heal · T1 · Passive · 1 SP
Heals have 10% chance to heal twice.
Void Barrier · T2 · Passive · 2 SP
Healing creates a void barrier (5% of heal) that blocks damage.
Reality Mend · T2 · Active ·
Reverse time on all allies: heal + undo last damage taken.
Temporal Shield · T3 · Passive · 2 SP
Healed allies take 8% less damage for 1 turn.
Time Warp · T3 · Passive · 2 SP
Once per battle, grant all allies debuff immunity for 2 turns.
Phantom Void
Phantom →5 nodes · 14 SP total
Phase Drain · T1 · Passive · 1 SP
Drain abilities ignore target DEF.
Dimensional Dodge · T2 · Passive · 2 SP
+10% dodge. Dodging weakens attacker (-5% ATK for 2 turns).
Reality Tear · T2 · Active ·
Phase through dimensions: damage all enemies ignoring DEF + heal per target.
Entropy Ghost · T3 · Passive · 2 SP
Kills grant 50% chance for 1-turn invulnerability.
Void Walker · T3 · Passive · 2 SP
While below 30% HP, phase out: 50% damage reduction + ignore DEF.
Void Arrows
Ranger →5 nodes · 14 SP total
Phase Arrow · T1 · Passive · 1 SP
Ranged attacks ignore 10% DEF.
Null Volley · T2 · Passive · 2 SP
+8% damage. Arrows have 5% chance to pierce all enemies.
Dimensional Barrage · T2 · Active ·
Arrows from multiple dimensions hit all enemies, ignoring DEF.
Void Trap · T3 · Passive · 2 SP
Traps ignore 50% of target DEF.
Reality Archer · T3 · Passive · 2 SP
Focus Shot has 10% chance to deal triple damage.
Voidwild
Shapeshifter →5 nodes · 14 SP total
Phase Skin · T1 · Passive · 1 SP
While shifted, ignore 10% of incoming damage.
Void Form · T2 · Passive · 2 SP
Shifting deals damage to all enemies (8% of your ATK).
Eldritch Form · T2 · Active ·
Transform into void entity. Ignore DEF, +20% damage, unstable 3 turns.
Reality Bend · T3 · Passive · 2 SP
Exiting form resets 1 random ability cooldown.
Void Metamorphosis · T3 · Passive · 2 SP
While shifted, all attacks have 5% chance to instant-kill (bosses immune).
Void Fury
Striker →5 nodes · 14 SP total
Reality Rend · T1 · Passive · 1 SP
Attacks ignore 10% of target DEF.
Entropic Strikes · T2 · Passive · 2 SP
+8% ATK. Attacks have 10% chance to amplify next hit +20%.
Dimensional Rift · T2 · Active ·
Tear reality: massive damage ignoring 50% DEF. Damages self 10%.
Void-Touched · T3 · Passive · 2 SP
Below 50% HP, all damage dealt +15%.
Reality Breaker · T3 · Passive · 2 SP
Crits ignore 30% additional DEF.
Void Pack
Summoner →5 nodes · 14 SP total
Void Familiar · T1 · Passive · 1 SP
Summons ignore 10% of target DEF.
Dimensional Bond · T2 · Passive · 2 SP
Summons gain +15% damage but -10% HP.
Summon Void Horror · T2 · Active ·
Summon a void creature: high damage, ignores DEF, unstable.
Unstable Summon · T3 · Passive · 2 SP
When summon dies, deal AoE damage equal to 50% of its max HP.
Infinite Void · T3 · Passive · 2 SP
Void Horror doesn't decay HP while enemies are debuffed.
Void Warden
Warden →5 nodes · 14 SP total
Void Roots · T1 · Passive · 1 SP
Nature abilities ignore 10% DEF.
Entropic Bark · T2 · Passive · 2 SP
Thorns damage ignores target DEF.
Gravity Well · T2 · Active ·
Pull all enemies into void zone: -20% all stats + damage per turn.
Null Zone · T3 · Passive · 2 SP
Party takes 5% less damage from debuffed enemies.
Dimensional Anchor · T3 · Passive · 2 SP
Enemies can't flee or be immune to debuffs.
See also: archetype skill trees.
