Guardian
Stalwart defenders who protect allies and absorb punishment.
Core
Tier 0
Shield Bash
CoreAttack with defense scaling. Chance to reduce target ATK.
0 SP
Fortified Body
PassiveDEF and VIT increased.
1/1/1 SP
Steadfast
PassiveDamage reduction increased.
1/1/1 SP
Protector's Instinct
PassiveChance to intercept attacks on allies.
1/1/1 SP
Bulwark
Tier 1
Iron Stance
PassiveDEF greatly increased.
1/1/1 SP
Endurance
PassiveHP bonus increased.
1/1/1 SP
Tier 2
Iron Wall
ActiveParty-wide damage reduction for 2 turns.
3/4/5 SP
Unbreakable
PassiveCannot be killed in one hit if above 50% HP.
1/1/1 SP
Shield Mastery
PassiveShield-based abilities gain effectiveness.
1/1/1 SP
Tier 3
Bastion
PassiveDamage reduction cap increased.
2/2/2 SP
Regeneration
PassiveHeal at start of each turn.
2/2/2 SP
Tier 4
Fortress
ActiveMassive self-shield absorbing huge damage.
3/4/5 SP
Immovable Object
PassiveWhile shielded, immune to CC.
3/3 SP
Last Stand
PassiveDEF increases as HP drops.
3/3 SP
Warlord
Tier 1
Threatening Presence
PassiveEnemies more likely to target you.
1/1/1 SP
Armored Assault
PassiveATK scales with DEF.
1/1/1 SP
Tier 2
Challenging Shout
ActiveTaunt all enemies + self ATK buff.
3/4/5 SP
Brutal Strikes
PassiveAttacks deal bonus damage.
1/1/1 SP
War Cry
PassiveAllies near you gain ATK.
1/1/1 SP
Tier 3
Vengeful Strikes
PassiveDeal more damage when recently hit.
2/2/2 SP
Indomitable
PassiveHP and ATK increased.
2/2/2 SP
Tier 4
Crushing Blow
ActiveHigh damage + stun, scales with DEF.
3/4/5 SP
Conqueror
PassiveKills grant ATK% and DEF% for the battle.
3/3 SP
Undying Will
PassiveSurvive lethal damage once per battle. Shares cooldown with Unbreakable.
3/3 SP
Sentinel
Tier 1
Reactive Guard
PassiveCounter chance on being hit.
1/1/1 SP
Thorns Aura
PassiveReflect damage to attackers.
1/1/1 SP
Tier 2
Retaliation Stance
ActiveCounter all attacks for 2 turns.
3/4/5 SP
Hardened Reflexes
PassiveCounter attacks deal increased damage.
1/1/1 SP
Watchful Eye
PassiveDodge increased when not attacking.
1/1/1 SP
Tier 3
Punishing Returns
PassiveThorns damage scales with DEF.
2/2/2 SP
Adaptive Armor
PassiveDEF increases each time you are hit.
2/2/2 SP
Tier 4
Mirror Guard
ActiveReflect % of damage taken back to attackers.
3/4/5 SP
Retribution
PassiveAfter countering, next attack deals bonus damage.
3/3 SP
Fortress of Thorns
PassiveThorns damage can crit at reduced multiplier.
3/3 SP
Essence branches inject five additional nodes per equipped essence — see the Essences index and open one to view the branches it projects into this archetype.
