Kneeshaw Developments

Guardian

Stalwart defenders who protect allies and absorb punishment.

37nodes198max SP
BulwarkWarlordSentinel

Core

Tier 0

  • Shield Bash

    Core

    Attack with defense scaling. Chance to reduce target ATK.

    0 SP

  • Fortified Body

    Passive

    DEF and VIT increased.

    1/1/1 SP

  • Steadfast

    Passive

    Damage reduction increased.

    1/1/1 SP

  • Protector's Instinct

    Passive

    Chance to intercept attacks on allies.

    1/1/1 SP

Bulwark

Tier 1

  • Iron Stance

    Passive

    DEF greatly increased.

    1/1/1 SP

  • Endurance

    Passive

    HP bonus increased.

    1/1/1 SP

Tier 2

  • Iron Wall

    Active

    Party-wide damage reduction for 2 turns.

    3/4/5 SP

  • Unbreakable

    Passive

    Cannot be killed in one hit if above 50% HP.

    1/1/1 SP

  • Shield Mastery

    Passive

    Shield-based abilities gain effectiveness.

    1/1/1 SP

Tier 3

  • Bastion

    Passive

    Damage reduction cap increased.

    2/2/2 SP

  • Regeneration

    Passive

    Heal at start of each turn.

    2/2/2 SP

Tier 4

  • Fortress

    Active

    Massive self-shield absorbing huge damage.

    3/4/5 SP

  • Immovable Object

    Passive

    While shielded, immune to CC.

    3/3 SP

  • Last Stand

    Passive

    DEF increases as HP drops.

    3/3 SP

Warlord

Tier 1

  • Threatening Presence

    Passive

    Enemies more likely to target you.

    1/1/1 SP

  • Armored Assault

    Passive

    ATK scales with DEF.

    1/1/1 SP

Tier 2

  • Challenging Shout

    Active

    Taunt all enemies + self ATK buff.

    3/4/5 SP

  • Brutal Strikes

    Passive

    Attacks deal bonus damage.

    1/1/1 SP

  • War Cry

    Passive

    Allies near you gain ATK.

    1/1/1 SP

Tier 3

  • Vengeful Strikes

    Passive

    Deal more damage when recently hit.

    2/2/2 SP

  • Indomitable

    Passive

    HP and ATK increased.

    2/2/2 SP

Tier 4

  • Crushing Blow

    Active

    High damage + stun, scales with DEF.

    3/4/5 SP

  • Conqueror

    Passive

    Kills grant ATK% and DEF% for the battle.

    3/3 SP

  • Undying Will

    Passive

    Survive lethal damage once per battle. Shares cooldown with Unbreakable.

    3/3 SP

Sentinel

Tier 1

  • Reactive Guard

    Passive

    Counter chance on being hit.

    1/1/1 SP

  • Thorns Aura

    Passive

    Reflect damage to attackers.

    1/1/1 SP

Tier 2

  • Retaliation Stance

    Active

    Counter all attacks for 2 turns.

    3/4/5 SP

  • Hardened Reflexes

    Passive

    Counter attacks deal increased damage.

    1/1/1 SP

  • Watchful Eye

    Passive

    Dodge increased when not attacking.

    1/1/1 SP

Tier 3

  • Punishing Returns

    Passive

    Thorns damage scales with DEF.

    2/2/2 SP

  • Adaptive Armor

    Passive

    DEF increases each time you are hit.

    2/2/2 SP

Tier 4

  • Mirror Guard

    Active

    Reflect % of damage taken back to attackers.

    3/4/5 SP

  • Retribution

    Passive

    After countering, next attack deals bonus damage.

    3/3 SP

  • Fortress of Thorns

    Passive

    Thorns damage can crit at reduced multiplier.

    3/3 SP

Essence branches inject five additional nodes per equipped essence — see the Essences index and open one to view the branches it projects into this archetype.