Tomes, materials, time-skips
The consumables that keep the queue moving.
Essence tomes, member XP rolls, gear refinement materials, and the time-skips that let you push through a stuck chapter.
Featured · Soulfire Elixir
250 Soulfire per use. The Soulfire Elixir grants its target member 250 soulfire — the same currency that feeds the soul tree when you refine a high-rank member. Elixirs let you trickle soulfire into the tree without consuming any roster slot.
Bulk-use is supported. The inventory exposes ×1, ×10, and All buttons. Bulk uses go through a single save + signal path — not one save per elixir — so dumping a stockpile is cheap on the cloud-save side. 250 per elixir is unchanged regardless of batch size; the bulk path just consolidates the bookkeeping.
Soulfire elixirs are sourced via IAP packs and mailbox rewards; they don't drop from gameplay. If you're a long-time player with a backlog from event mailboxes, bulk-use lets you spend them in one click instead of fifty.
Featured · Essence Tomes
Essence Tomes grant flat Essence XP to a chosen member — the highest-leverage way to push a slow-leveling member onto the next rank. There are four tiers, and each rolls only from gameplay that clears its tier-specific floor / stage / difficulty gate. Tomes are not in daily login rewards.
Minor Tome
COMMON · +200 XPSoul Descent (Floor 10+ guarantees one), Expeditions, Quests
Greater Tome
UNCOMMON · +1,000 XPSoul Descent (Floor 10+), 4+ stage Expeditions, Hard+ Quests
Grand Tome
RARE · +5,000 XPSoul Descent (Floor 15+), 6+ stage Expeditions (≥1000 power), Hard+ Quests
Supreme Tome
EPIC · +25,000 XPSoul Descent (Floor 20+), 8+ stage Expeditions (≥2000 power), Challenge/Nightmare Quests
The thresholds are gates, not guarantees — a deeper Descent floor or longer Expedition unlocks the tome tier that can roll, but each individual roll is still a chance. The Floor 10 Soul Descent guarantee is the one fully-deterministic source: clear floor 10 and a Minor Tome lands in your stash every time.
20 of 20 items
Archetype Reroll · 1
Archetype Reroll Scroll
epicAllows changing a party member's archetype for free (instead of 500 gold).
Source: Seasonal Shop (1 per season cycle, costs Seasonal Currency)
Essence Xp · 4
Minor Essence Tome
commonGrants 200 Essence XP to a chosen member.
+200 XP
Source: Soul Descent (Floor 10+ guarantees one), Expeditions, Quests
Greater Essence Tome
uncommonGrants 1,000 Essence XP to a chosen member.
+1000 XP
Source: Soul Descent (Floor 10+), 4+ stage Expeditions, Hard+ Quests
Grand Essence Tome
rareGrants 5,000 Essence XP to a chosen member.
+5000 XP
Source: Soul Descent (Floor 15+), 6+ stage Expeditions (≥1000 power), Hard+ Quests
Supreme Essence Tome
epicGrants 25,000 Essence XP to a chosen member.
+25000 XP
Source: Soul Descent (Floor 20+), 8+ stage Expeditions (≥2000 power), Challenge/Nightmare Quests
Member Rename · 1
Name Change Scroll
commonChange a party member's name to anything you choose.
Source: Gem Shop (10 gems), occasionally from mail
Portrait Change · 1
Portrait Change Token
uncommonChange a party member's portrait to any available variant for their race.
Source: Gem Shop (50 gems), tutorial reward (one-time), occasionally from mail
Soulfire Grant · 1
Soulfire Elixir
rareGrants 250 Soulfire to a chosen member.
Source: Mail rewards — auto-converted from Soulfire payouts (250 Soulfire = 1 elixir)
Timed Buff · 12
Minor Focus Draught
commonEnhances focus for +10% INT for 1 hour.
Source: Crafted at the Crafting screen → Consumables tab (arcane-domain resources + 50 gold)
Minor Salve
commonToughens armor for +10% DEF for 1 hour.
Source: Crafted at the Crafting screen → Consumables tab (wild-domain resources + 50 gold)
Minor Swiftroot
commonQuickens reflexes for +10% SPD for 1 hour.
Source: Crafted at the Crafting screen → Consumables tab (grove-domain resources + 50 gold)
Minor Whetstone
commonSharpens weapons for +10% ATK for 1 hour.
Source: Crafted at the Crafting screen → Consumables tab (forge-domain resources + 50 gold)
Standard Focus Draught
uncommonEnhances focus for +20% INT for 1 hour.
Source: Crafted at the Crafting screen → Consumables tab (arcane-domain resources + 200 gold)
Standard Salve
uncommonToughens armor for +20% DEF for 1 hour.
Source: Crafted at the Crafting screen → Consumables tab (wild-domain resources + 200 gold)
Standard Swiftroot
uncommonQuickens reflexes for +20% SPD for 1 hour.
Source: Crafted at the Crafting screen → Consumables tab (grove-domain resources + 200 gold)
Standard Whetstone
uncommonSharpens weapons for +20% ATK for 1 hour.
Source: Crafted at the Crafting screen → Consumables tab (forge-domain resources + 200 gold)
Greater Focus Draught
rareEnhances focus for +30% INT for 1 hour.
Source: Crafted at the Crafting screen → Consumables tab (arcane-domain resources + 800 gold)
Greater Salve
rareToughens armor for +30% DEF for 1 hour.
Source: Crafted at the Crafting screen → Consumables tab (wild-domain resources + 800 gold)
Greater Swiftroot
rareQuickens reflexes for +30% SPD for 1 hour.
Source: Crafted at the Crafting screen → Consumables tab (grove-domain resources + 800 gold)
Greater Whetstone
rareSharpens weapons for +30% ATK for 1 hour.
Source: Crafted at the Crafting screen → Consumables tab (forge-domain resources + 800 gold)
