Kneeshaw Developments
A hunter's lodge under dark pines with lit windows, the gathering place for Titan Saga: Idle questions

Frequently asked

The things you'd ask on Discord.

Answered here first, so the channel stays clean and you stay playing.

Updated ·patch v2.0.5

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Basics & cost

▸ Is Titan Saga: Idle really free to play?

Yes. Every chapter, every class and every mode is free. Optional purchases cover gems, cosmetics and time-savers, and nothing gates progression behind a paywall. Command, the currency that pays for quest decisions, cannot be bought at all: it is earned on a wall clock and is in no bundle.

▸ How does this connect to the main Titan Saga game?

Same universe, different scale. Titan Saga: Idle is set earlier in the chronicle, in the age when mortals first began binding themselves to the fallen titans. The flagship Titan Saga (on Steam, in development) is a cinematic single-player RPG set later, during the Age of Ash.

Progression & systems

▸ Do I really earn rewards while offline?

Yes. Your crew keeps working for up to 24 hours after you close the app (a Founder Lounge tier can stretch that cap). The rate follows a curve: the first 30 minutes earn at 50%, 30 minutes to 4 hours at 75%, 4 to 12 hours at the full rate, then 12 to 24 hours drop back to 50%, so checking in once or twice a day is the sweet spot. Your first two returns skip the curve and bank 100% of the time you were away. Two limits to know: each building only holds so much, so its output stops once its storage is full, and member salaries are still charged for every hour you are gone (though the gold owed while offline can never be more than the gold you earned offline). Away for three days or more? A comeback bonus pays a flat 85% rate with a multiplier on top. Region patrols keep running for up to 7 days. The tutorial gives you a free two-hour collection so you can see it happen before you close the app for real.

▸ What is the Essence system?

Essences are the core build system, 87 of them in the live build. They arrive clouded and you identify them, which is where the rarity is decided. Each member carries two (your founder can earn a third slot on Founder's Road). The two essences a member equips decide which archetype (class) they are offered, and once they have a class, every equipped essence adds a five-node branch to their skill tree. Your very first identification always rolls Rare or Epic, and nothing identifies as Legendary until Chapter 2. Of the 14 Virtue essences, only Courage, Mercy and Hope can be pulled until the weekly Virtue rotation begins.

▸ How does recruiting new heroes work?

There is no hero gacha. Your first three come from the character wizard. After that, open Roster and tap Tavern to hire for gold: a base price, plus twice the candidate's power, plus 50 per member already on your roster, discounted if you have built Housing. Your roster starts capped at 4, so you have one open seat after the wizard. Recruits arrive Unclassed with empty essence slots; equip two essences to unlock their archetype. Some migrant families that reach your cities also bring a recruit, and members you released can be re-hired at about half price. The only pity ceiling in the game is on the virtued essence banner, not on people.

Recruiting guide →

▸ Why do I pick an essence before a class?

Because in Titan Saga: Idle the essences choose the class. Everyone, your founder included, starts Unclassed. Once a member has two essences equipped, the archetype picker opens and suggests the classes those two essences pull toward, or you can tap Decide Later and choose when you are ready. The first pick is free; changing it later costs 500 gold. The Choosing a class guide walks through it step by step.

How your class is chosen →

▸ How do I get wood and stone coming in?

Build producers in your cities: open the Map, tap a region's city, then the Districts tab. Each building needs three things: a region that allows it (Lumber Mill in Forest or Plains, Quarry in Mountains or Desert), a roster member with the matching profession (a Lumberer for the Lumber Mill, a Mason for the Quarry), and the gold to build it. Construction is instant, and producers fill their own storage, so collect regularly. Add Housing early, or the region's production takes a penalty. The Base setup guide has the full checklist.

Set up your base: first income →

▸ How often do new classes, essences and events drop?

Classes and essences arrive with content updates. The Marshal and the Brawler (four essences each) are next: once released, they are earned rather than bought, the Brawler at Proving Grounds stage 100 and the Marshal at stage 250. The recurring rhythm is smaller and steadier: a seven-day daily login cycle, weekly contracts, a bounty board that fully refreshes every 4 hours and tops itself up every 10 minutes, and Arena seasons run from the server.

Multiplayer

▸ Is there PvP?

Yes, asynchronous. The Arena offers three opponents at a time against a daily attack allowance, with revenge matches against anyone who hit you and seasons run from the server with their own reward track. Alliance bosses are the cooperative side: everyone in your alliance chips at the same boss on a 30-minute attack cooldown, with milestone rewards as its health falls past 5%, 10% and 25%.

Platforms & saves

▸ What platforms is Titan Saga: Idle on?

iOS 15+ and Android 7+. One cloud save travels across both, so you can start on your phone at lunch and continue on your tablet at home. You can also play in a desktop browser at kneeshaw.dev/titan-saga-idle/play. A standalone PC or Steam release is not currently planned.

▸ What happens to my progress if I lose my phone?

Your save syncs to the cloud, but by default it is tied to the device it was created on. Open the Account screen and link an email address (you confirm a 6-digit code) or sign in with Google, and your roster, chapter progress and gear come back on a new device exactly as you left them.

▸ Does it need internet?

An initial connection is needed to sync your save, and Arena and alliance features need one to stay current. Solo play and offline collection work without a connection, and the app reconciles on the next sync.

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