Kneeshaw Developments
A bruised purple sky over blackened woodland, the kind of encounter Titan Saga: Idle enemy affixes are rolled on

14 affixes · tiered · weighted spawn

What the family becomes when the modifier rolls.

Enraged, fortified, swift, vampiric, and ten more. Stat multipliers stack on the family's base passive, so read the prefix before you commit to the fight.

Affixes are prefixes layered on top of an enemy family. An Enraged Feral Beast still has the family's base passive — plus the affix's stat multipliers and combat triggers on top. Higher-tier affixes spawn at higher player ranks and carry steeper multipliers.

Common · 3

Enraged

Common

Increased damage and speed

Min rank 2· spawn weight 3
ATK ×1.3SPD ×1.15

Fortified

Common

Enhanced defense and health

Min rank 1· spawn weight 3
DEF ×1.4VIT ×1.2

Swift

Common

Lightning fast attacks

Min rank 2· spawn weight 2
SPD ×1.4ATK ×1.1

Uncommon · 3

Arcane

Uncommon

Amplified magical power with splash damage

Min rank 3· spawn weight 2
INT ×1.35SPD ×1.1

Regenerating

Uncommon

Passive health recovery each action

Min rank 4· spawn weight 2
VIT ×1.35DEF ×1.15

Vampiric

Uncommon

Life-stealing attacks

Min rank 3· spawn weight 2
ATK ×1.15VIT ×1.25

Rare · 4

Corrupted

Rare

Dark power infusion that curses attackers

Min rank 5· spawn weight 1
ATK ×1.2INT ×1.2VIT ×1.15

Executioner

Rare

Deadly against wounded targets

Min rank 5· spawn weight 1
ATK ×1.15SPD ×1.1

Mirrored

Rare

Reflects damage back at attackers

Min rank 5· spawn weight 1
DEF ×1.2

Thorned

Rare

Bleeding thorns retaliate on hit

Min rank 6· spawn weight 1
DEF ×1.25VIT ×1.15

Legendary · 4

Berserker

Legendary

ATK scales with missing HP

Min rank 8· spawn weight 1

Temporal

Legendary

Time-warped double actions

Min rank 8· spawn weight 1
SPD ×1.5ATK ×1.1

Titanic

Legendary

Colossal power, stun immunity, AoE on death

Min rank 7· spawn weight 1
VIT ×1.5DEF ×1.3ATK ×1.2

Void-Phased

Legendary

Phase shifts to dodge every 5th attack

Min rank 9· spawn weight 1

Affix spawn weight is multiplied by tier weight; higher-tier affixes appear less often but hit harder when they do.