Updates
Titan Saga: Idle updates and patch notes
What each version changes, and what is being built right now. We write these in full rather than shipping a bullet list, because the reasoning behind a change is usually the part worth reading. For in-game reference, the wiki covers every system as it exists today.
2.1.0: Roll Call
Upcoming, no date yet. Two new classes, both earned on the Proving Grounds ladder: the Marshal, a captain whose strikes rally the line, and the Brawler, who builds Momentum until a heavy hit breaks it. Plus a guide to the Corrupted class and the quest dice, which are already live since 2.0.5.
Read the update
2.0: Command & Consequence
Quests stop being a timer. They stop and ask you a real question, and your party waits. Command is the new resource you spend on the answer: buy back the time they spent holding, or buy the call they could never make alone.
Read the update
Currently live
The live build is v2.0.5, and the wiki is reconciled against it as of September 2026. The headline change in that version was Command & Consequence, which stops a quest mid-run to ask you something and waits, and the Command page documents the economy behind it.
More from the site
The blog covers how Titan Saga: Idle compares to the rest of the idle-RPG shelf. The wiki documents essences, archetypes, regions, the soul tree, and every system the game ships with, free, and with no account needed.
