Kneeshaw Developments

Enchanter

Masters of enhancement who strengthen allies and weaken enemies.

37nodes198max SP
AugmenterHexerHarmonist

Core

Tier 0

  • Enchant

    Core

    Buff random ally stat or debuff random enemy stat. Deals minor magic damage.

    0 SP

  • Arcane Weaving

    Passive

    Buff and debuff power increased.

    1/1/1 SP

  • Enchanted Mind

    Passive

    INT and SPD increased (%). Magic damage increased.

    1/1/1 SP

  • Lingering Magic

    Passive

    Buff and debuff durations increased.

    1/1/1 SP

Augmenter

Tier 1

  • Empowering Touch

    Passive

    Buff strength increased.

    1/1/1 SP

  • Inspiration

    Passive

    Buffed allies deal more damage.

    1/1/1 SP

Tier 2

  • Empower

    Active

    Buff ally: +30% ATK + next attack crits.

    3/4/5 SP

  • Shared Strength

    Passive

    Buffs spread to adjacent allies.

    1/1/1 SP

  • Overcharge Buff

    Passive

    Buffs can stack beyond normal limits.

    1/1/1 SP

Tier 3

  • Greater Enchantment

    Passive

    Multi-stat buffs are stronger.

    2/2/2 SP

  • Catalyze

    Passive

    Buffed allies have increased crit chance.

    2/2/2 SP

Tier 4

  • Grand Enchantment

    Active

    Buff all allies: +15% all stats 3 turns.

    3/4/5 SP

  • Transcendent Power

    Passive

    Grand Enchantment also grants shield.

    3/3 SP

  • Eternal Enchantment

    Passive

    Buffs have chance to refresh on expire.

    3/3 SP

Hexer

Tier 1

  • Curse of Weakness

    Passive

    Debuffs reduce more stats.

    1/1/1 SP

  • Spreading Hex

    Passive

    Debuffs can spread to nearby.

    1/1/1 SP

Tier 2

  • Hex

    Active

    Debuff target: -25% ATK/DEF 3 turns.

    3/4/5 SP

  • Amplified Curse

    Passive

    Debuffed targets take more damage.

    1/1/1 SP

  • Sapping Curse

    Passive

    Debuffs drain target SPD.

    1/1/1 SP

Tier 3

  • Doom

    Passive

    Debuffs deal damage per tick.

    2/2/2 SP

  • Enfeeble

    Passive

    Debuffed targets have reduced healing.

    2/2/2 SP

Tier 4

  • Doom Curse

    Active

    Target takes +40% damage from all sources.

    3/4/5 SP

  • Inescapable Doom

    Passive

    Doom Curse cannot be cleansed.

    3/3 SP

  • Curse Master

    Passive

    All debuff durations extended (cannot exceed skill CD).

    3/3 SP

Harmonist

Tier 1

  • Resonance Field

    Passive

    Party ATK and DEF aura.

    1/1/1 SP

  • Balance

    Passive

    Equalize party member stats toward average.

    1/1/1 SP

Tier 2

  • Resonance

    Active

    Aura: party gains +10% ATK and DEF.

    3/4/5 SP

  • Harmonic Wave

    Passive

    Auras affect wider range.

    1/1/1 SP

  • Soothing Presence

    Passive

    Party heals over time in aura.

    1/1/1 SP

Tier 3

  • Amplify

    Passive

    Party buffs from all sources are stronger.

    2/2/2 SP

  • Suppress

    Passive

    Enemy buffs from all sources are weaker.

    2/2/2 SP

Tier 4

  • Equilibrium

    Active

    Balance party stats: everyone gets average.

    3/4/5 SP

  • Perfect Harmony

    Passive

    Auras cannot be dispelled.

    3/3 SP

  • Unity of Purpose

    Passive

    Party with balanced stats deals more damage.

    3/3 SP

Essence branches inject five additional nodes per equipped essence — see the Essences index and open one to view the branches it projects into this archetype.