Caster
Wielders of arcane energy who devastate enemies with magical power.
Core
Tier 0
Arcane Blast
CoreMagic damage to target with splash to adjacent.
0 SP
Arcane Intellect
PassiveINT and magic damage increased.
1/1/1 SP
Mana Efficiency
PassiveAbility cooldowns reduced.
1/1/1 SP
Spell Focus
PassiveSpell crit chance increased.
1/1/1 SP
Evoker
Tier 1
Volatile Energy
PassiveAoE damage increased.
1/1/1 SP
Arcane Overload
PassiveSpell damage increased but cooldowns longer.
1/1/1 SP
Tier 2
Cataclysm
ActiveMassive AoE damage, long cooldown.
3/4/5 SP
Chain Reaction
PassiveAoE kills grant bonus damage next spell.
1/1/1 SP
Elemental Fury
PassiveSpell crit damage increased.
1/1/1 SP
Tier 3
Devastation
PassiveAoE abilities hit harder per target.
2/2/2 SP
Aftershock
PassiveAoE leaves a damage zone for 1 turn.
2/2/2 SP
Tier 4
Elemental Barrage
Active3 random-element hits on random targets.
3/4/5 SP
Inferno
PassiveAoE abilities have chance to apply burn.
3/3 SP
Arcane Empowerment
PassiveINT increases AoE damage scaling.
3/3 SP
Arcanist
Tier 1
Arcane Flow
PassiveCooldown reduction increased.
1/1/1 SP
Spell Echo
PassiveChance to repeat last spell at reduced power.
1/1/1 SP
Tier 2
Arcane Surge
ActiveNext ability does 2x damage with halved cooldown (floor 2).
3/4/5 SP
Arcane Mastery
PassiveAll spell damage increased.
1/1/1 SP
Temporal Flux
PassiveSPD increased after casting.
1/1/1 SP
Tier 3
Power Resonance
PassiveEach ability used increases next ability power.
2/2/2 SP
Mana Shield
PassiveAbsorb damage, reducing cooldown on hit.
2/2/2 SP
Tier 4
Mana Burn
ActiveDamage + increase all target cooldowns.
3/4/5 SP
Infinite Loop
PassiveAbilities have chance to instantly reset cooldown.
3/3 SP
Arcane Supremacy
PassiveINT increased massively.
3/3 SP
Warlock
Tier 1
Corruption
PassiveAttacks have chance to apply random DoT.
1/1/1 SP
Malice
PassiveDamage to debuffed targets increased.
1/1/1 SP
Tier 2
Affliction
ActiveStack 3 different DoTs on target.
3/4/5 SP
Agony
PassiveDoTs deal increasing damage each tick.
1/1/1 SP
Curse Weaving
PassiveDebuffs last longer.
1/1/1 SP
Tier 3
Pandemic
PassiveDoTs spread on kill; remaining ticks deal instant burst damage.
2/2/2 SP
Dark Pact
PassiveSacrifice HP to boost spell damage.
2/2/2 SP
Tier 4
Soul Siphon
ActiveDoT that heals caster for damage dealt.
3/4/5 SP
Cascading Entropy
PassiveEach DoT tick has chance to apply another.
3/3 SP
Harvester of Souls
PassiveKilling a DoT'd target grants INT buff.
3/3 SP
Essence branches inject five additional nodes per equipped essence — see the Essences index and open one to view the branches it projects into this archetype.
