Assassin
Lethal specialists who strike from shadow with devastating critical hits.
Core
Tier 0
Backstab
CoreHigh damage with crit bonus. Cleaves 1 adjacent target for 35%.
0 SP
Shadow Step
PassiveDodge and SPD increased.
1/1/1 SP
Opportunist
PassiveBonus damage to debuffed targets.
1/1/1 SP
Lethality
PassiveCrit chance and crit damage increased.
1/1/1 SP
Shadowblade
Tier 1
Cloak of Shadows
PassiveStart combat in stealth.
1/1/1 SP
Ghost Walk
PassiveDodge greatly increased.
1/1/1 SP
Tier 2
Ambush
ActiveGuaranteed crit from stealth, +50% damage.
3/4/5 SP
Shadow Meld
PassiveAfter killing, re-enter stealth.
1/1/1 SP
Unseen Blade
PassiveAttacks from stealth ignore DEF.
1/1/1 SP
Tier 3
Phantom Strikes
PassiveStealth attacks can hit twice.
2/2/2 SP
Elusive Shadow
PassiveAfter dodging, gain stealth for 1 turn.
2/2/2 SP
Tier 4
Vanish
ActiveEnter stealth, dodge next attack, reset Ambush cooldown.
3/4/5 SP
Death from Shadow
PassiveFirst attack from stealth deals massive bonus.
3/3 SP
Shadowborn
PassivePermanent dodge and crit bonus.
3/3 SP
Venomist
Tier 1
Toxic Coating
PassiveAttacks apply poison.
1/1/1 SP
Weakening Venom
PassivePoisoned targets deal less damage.
1/1/1 SP
Tier 2
Envenom
ActiveApply scaling poison, stronger per existing debuff.
3/4/5 SP
Corrosive Toxin
PassivePoison reduces target DEF.
1/1/1 SP
Numbing Agent
PassivePoisoned targets have reduced SPD.
1/1/1 SP
Tier 3
Virulent Strain
PassivePoison damage increased.
2/2/2 SP
Infectious Wounds
PassivePoison spreads on critical hits.
2/2/2 SP
Tier 4
Toxic Burst
ActiveConsume all poisons for instant damage.
3/4/5 SP
Master Poisoner
PassiveAll poison effects doubled.
3/3 SP
Necrosis
PassivePoisoned targets cannot be healed.
3/3 SP
Reaper
Tier 1
Killing Instinct
PassiveBonus damage to low HP targets.
1/1/1 SP
Merciless
PassiveCrit damage greatly increased.
1/1/1 SP
Tier 2
Death Mark
ActiveMark target: all damage +30% for 3 turns.
3/4/5 SP
Reaping Strikes
PassiveKills grant stacking ATK% for the battle (max 10 stacks).
1/1/1 SP
Dread Aura
PassiveEnemies have reduced DEF near you.
1/1/1 SP
Tier 3
Harvest
PassiveExecute kills restore HP.
2/2/2 SP
Grim Focus
PassiveEach kill increases crit chance for the battle.
2/2/2 SP
Tier 4
Execute
ActiveMassive damage, bonus vs targets below 40% HP.
3/4/5 SP
Inevitable End
PassiveDeath Mark'd targets take more execute damage.
3/3 SP
Soul Reaver
PassiveKills extend all active buffs by 1 turn.
3/3 SP
Essence branches inject five additional nodes per equipped essence — see the Essences index and open one to view the branches it projects into this archetype.
