Kneeshaw Developments

Ranger

Ranged physical attackers who strike from distance with precision.

37nodes198max SP
MarksmanTrapperPathfinder

Core

Tier 0

  • Aimed Shot

    Core

    Ranged attack with crit bonus on single target.

    0 SP

  • Keen Eye

    Passive

    Crit chance and ranged damage increased.

    1/1/1 SP

  • Wilderness Training

    Passive

    SPD and ATK increased.

    1/1/1 SP

  • Survivalist

    Passive

    Dodge and status resist.

    1/1/1 SP

Marksman

Tier 1

  • Steady Aim

    Passive

    Crit chance greatly increased.

    1/1/1 SP

  • Piercing Shots

    Passive

    Attacks ignore portion of DEF.

    1/1/1 SP

Tier 2

  • Headshot

    Active

    Single target, +80% crit chance, bonus on crit.

    3/4/5 SP

  • Marked Target

    Passive

    Crits mark target: your attacks deal bonus damage.

    1/1/1 SP

  • Quick Draw

    Passive

    First attack in combat is instant.

    1/1/1 SP

Tier 3

  • Sniper's Focus

    Passive

    Each consecutive attack on same target deals more.

    2/2/2 SP

  • Lethal Shot

    Passive

    Crit damage greatly increased.

    2/2/2 SP

Tier 4

  • Focus Shot

    Active

    Charge 1 turn then deal massive damage. Instant vs weakened foes.

    3/4/5 SP

  • One Shot One Kill

    Passive

    Headshot kills grant party ATK buff.

    3/3 SP

  • Eagle Eye

    Passive

    Cannot miss. Attacks always hit.

    3/3 SP

Trapper

Tier 1

  • Ensnaring Shots

    Passive

    Attacks slow targets.

    1/1/1 SP

  • Toxic Tips

    Passive

    Attacks apply poison.

    1/1/1 SP

Tier 2

  • Caltrops

    Active

    AoE: slow all enemies + bleed.

    3/4/5 SP

  • Prey Scent

    Passive

    Debuffed targets take more damage from party.

    1/1/1 SP

  • Crippling Traps

    Passive

    Slowed targets have reduced ATK.

    1/1/1 SP

Tier 3

  • Deep Wounds

    Passive

    Bleed damage increased.

    2/2/2 SP

  • Trap Mastery

    Passive

    Trap abilities have wider effect.

    2/2/2 SP

Tier 4

  • Ensnare

    Active

    Root target 2 turns + DEF shred.

    3/4/5 SP

  • Predator's Patience

    Passive

    Rooted targets take massive bonus damage.

    3/3 SP

  • Venom Master

    Passive

    All poison and bleed effects enhanced.

    3/3 SP

Pathfinder

Tier 1

  • Companion Bond

    Passive

    Party ATK and DEF increased.

    1/1/1 SP

  • Nature's Guidance

    Passive

    Party crit chance increased.

    1/1/1 SP

Tier 2

  • Hawk's Eye

    Active

    Buff party crit chance for 2 turns.

    3/4/5 SP

  • Pack Tactics

    Passive

    More party members = more damage.

    1/1/1 SP

  • Trailblazer

    Passive

    Party SPD increased.

    1/1/1 SP

Tier 3

  • Coordinated Assault

    Passive

    Party focus-fires marked enemy for bonus damage.

    2/2/2 SP

  • Nature's Bounty

    Passive

    Party heals and shields are stronger.

    2/2/2 SP

Tier 4

  • Wild Volley

    Active

    Hit all enemies, applies slow and poison.

    3/4/5 SP

  • Alpha Commander

    Passive

    Party-wide ATK buff after any kill.

    3/3 SP

  • Unity

    Passive

    Party damage increased per unique archetype.

    3/3 SP

Essence branches inject five additional nodes per equipped essence — see the Essences index and open one to view the branches it projects into this archetype.