Ranger
Ranged physical attackers who strike from distance with precision.
Core
Tier 0
Aimed Shot
CoreRanged attack with crit bonus on single target.
0 SP
Keen Eye
PassiveCrit chance and ranged damage increased.
1/1/1 SP
Wilderness Training
PassiveSPD and ATK increased.
1/1/1 SP
Survivalist
PassiveDodge and status resist.
1/1/1 SP
Marksman
Tier 1
Steady Aim
PassiveCrit chance greatly increased.
1/1/1 SP
Piercing Shots
PassiveAttacks ignore portion of DEF.
1/1/1 SP
Tier 2
Headshot
ActiveSingle target, +80% crit chance, bonus on crit.
3/4/5 SP
Marked Target
PassiveCrits mark target: your attacks deal bonus damage.
1/1/1 SP
Quick Draw
PassiveFirst attack in combat is instant.
1/1/1 SP
Tier 3
Sniper's Focus
PassiveEach consecutive attack on same target deals more.
2/2/2 SP
Lethal Shot
PassiveCrit damage greatly increased.
2/2/2 SP
Tier 4
Focus Shot
ActiveCharge 1 turn then deal massive damage. Instant vs weakened foes.
3/4/5 SP
One Shot One Kill
PassiveHeadshot kills grant party ATK buff.
3/3 SP
Eagle Eye
PassiveCannot miss. Attacks always hit.
3/3 SP
Trapper
Tier 1
Ensnaring Shots
PassiveAttacks slow targets.
1/1/1 SP
Toxic Tips
PassiveAttacks apply poison.
1/1/1 SP
Tier 2
Caltrops
ActiveAoE: slow all enemies + bleed.
3/4/5 SP
Prey Scent
PassiveDebuffed targets take more damage from party.
1/1/1 SP
Crippling Traps
PassiveSlowed targets have reduced ATK.
1/1/1 SP
Tier 3
Deep Wounds
PassiveBleed damage increased.
2/2/2 SP
Trap Mastery
PassiveTrap abilities have wider effect.
2/2/2 SP
Pathfinder
Tier 1
Companion Bond
PassiveParty ATK and DEF increased.
1/1/1 SP
Nature's Guidance
PassiveParty crit chance increased.
1/1/1 SP
Tier 2
Hawk's Eye
ActiveBuff party crit chance for 2 turns.
3/4/5 SP
Pack Tactics
PassiveMore party members = more damage.
1/1/1 SP
Trailblazer
PassiveParty SPD increased.
1/1/1 SP
Tier 3
Coordinated Assault
PassiveParty focus-fires marked enemy for bonus damage.
2/2/2 SP
Nature's Bounty
PassiveParty heals and shields are stronger.
2/2/2 SP
Tier 4
Wild Volley
ActiveHit all enemies, applies slow and poison.
3/4/5 SP
Alpha Commander
PassiveParty-wide ATK buff after any kill.
3/3 SP
Unity
PassiveParty damage increased per unique archetype.
3/3 SP
Essence branches inject five additional nodes per equipped essence — see the Essences index and open one to view the branches it projects into this archetype.
