Kneeshaw Developments

Healer

Devoted healers who keep allies alive through restorative magic.

37nodes198max SP
ClericDruidOracle

Core

Tier 0

  • Mend

    Core

    Heal lowest HP ally.

    0 SP

  • Healing Touch

    Passive

    Healing power increased.

    1/1/1 SP

  • Inner Light

    Passive

    INT and VIT increased.

    1/1/1 SP

  • Compassion

    Passive

    Heals have chance to cleanse debuffs.

    1/1/1 SP

Cleric

Tier 1

  • Sacred Light

    Passive

    Direct heals are stronger.

    1/1/1 SP

  • Holy Shield

    Passive

    Heals grant a small shield.

    1/1/1 SP

Tier 2

  • Divine Light

    Active

    Large heal on lowest HP ally.

    3/4/5 SP

  • Emergency Care

    Passive

    Heals on low HP allies are stronger. Low-HP bonuses cap at 60%.

    1/1/1 SP

  • Blessed Hands

    Passive

    Healing generates less threat.

    1/1/1 SP

Tier 3

  • Beacon of Hope

    Passive

    Overhealing creates shields.

    2/2/2 SP

  • Grace

    Passive

    Healed ally gains SPD buff.

    2/2/2 SP

Tier 4

  • Resurrection

    Active

    Revive fallen ally at 50% HP.

    3/4/5 SP

  • Miracle Worker

    Passive

    Resurrection grants temporary invulnerability.

    3/3 SP

  • Divine Favor

    Passive

    All healing increased for the whole party.

    3/3 SP

Druid

Tier 1

  • Regrowth

    Passive

    HoT strength increased.

    1/1/1 SP

  • Natural Armor

    Passive

    Allies with HoTs gain DEF.

    1/1/1 SP

Tier 2

  • Rejuvenation

    Active

    HoT on 2 allies for 4 turns.

    3/4/5 SP

  • Verdant Growth

    Passive

    HoTs tick faster.

    1/1/1 SP

  • Living Seed

    Passive

    Critical heals plant a seed that heals on next damage.

    1/1/1 SP

Tier 3

  • Symbiosis

    Passive

    HoTs on multiple allies are stronger.

    2/2/2 SP

  • Bark Skin

    Passive

    Grant damage reduction to HoT targets.

    2/2/2 SP

Tier 4

  • Nature's Barrier

    Active

    Shield all allies, absorbs damage.

    3/4/5 SP

  • Ironwood

    Passive

    Shields are stronger.

    3/3 SP

  • Eternal Bloom

    Passive

    HoTs cannot be dispelled.

    3/3 SP

Oracle

Tier 1

  • Foresight

    Passive

    Allies gain damage reduction when about to be hit hard.

    1/1/1 SP

  • Precognition

    Passive

    SPD increased for entire party.

    1/1/1 SP

Tier 2

  • Fate Shield

    Active

    Buff ally: next hit reduced 60%.

    3/4/5 SP

  • Shared Suffering

    Passive

    Damage to one ally shared across party.

    1/1/1 SP

  • Temporal Weave

    Passive

    Buff durations extended.

    1/1/1 SP

Tier 3

  • Destiny's Hand

    Passive

    Low HP allies gain massive heal over time.

    2/2/2 SP

  • Veil of Prophecy

    Passive

    Party dodge increased.

    2/2/2 SP

Tier 4

  • Fate Weave

    Active

    Redistribute party HP evenly.

    3/4/5 SP

  • Omniscience

    Passive

    All preventive effects are stronger.

    3/3 SP

  • Fate's Favor

    Passive

    Party cannot be crit for 2 turns after Fate Weave.

    3/3 SP

Essence branches inject five additional nodes per equipped essence — see the Essences index and open one to view the branches it projects into this archetype.