Kneeshaw Developments

Summoner

Conjurers who call forth minions and spirits to fight alongside the party.

37nodes198max SP
BeastlordSwarmerSpirit Caller

Core

Tier 0

  • Conjure Familiar

    Core

    Summon a basic familiar or command existing one to attack.

    0 SP

  • Bond of Souls

    Passive

    Summon power increased.

    1/1/1 SP

  • Shared Vitality

    Passive

    Summons gain HP from caster.

    1/1/1 SP

  • Pack Mentality

    Passive

    Each summon increases party ATK.

    1/1/1 SP

Beastlord

Tier 1

  • Alpha Bond

    Passive

    Summon inherits more stats.

    1/1/1 SP

  • Primal Command

    Passive

    Summon attacks faster.

    1/1/1 SP

Tier 2

  • Summon Apex

    Active

    Summon powerful beast inheriting 40% of stats.

    3/4/5 SP

  • Feral Instinct

    Passive

    Summon crit chance increased.

    1/1/1 SP

  • Thick Hide

    Passive

    Summon takes less damage.

    1/1/1 SP

Tier 3

  • Savage Mauling

    Passive

    Summon applies bleed on attack.

    2/2/2 SP

  • Unbreakable Bond

    Passive

    When summon takes lethal damage, survive at 1HP once.

    2/2/2 SP

Tier 4

  • Empower Beast

    Active

    Buff summon: +40-70% ATK/DEF for 3-4 turns.

    3/4/5 SP

  • Apex Predator

    Passive

    Summon gains permanent ATK% on kill.

    3/3 SP

  • Symbiotic Rage

    Passive

    When summon crits, caster gains ATK buff.

    3/3 SP

Swarmer

Tier 1

  • Strength in Numbers

    Passive

    Max summon count increased.

    1/1/1 SP

  • Expendable

    Passive

    Summons deal damage when they die.

    1/1/1 SP

Tier 2

  • Unleash Swarm

    Active

    Summon 3 weak minions.

    3/4/5 SP

  • Overwhelming Force

    Passive

    Each summon increases all summon damage.

    1/1/1 SP

  • Rapid Breeding

    Passive

    Summon cooldowns reduced.

    1/1/1 SP

Tier 3

  • Swarm Intelligence

    Passive

    Summons coordinate attacks on same target.

    2/2/2 SP

  • Sacrifice

    Passive

    Consuming a summon heals the caster.

    2/2/2 SP

Tier 4

  • Detonate

    Active

    Sacrifice all summons, each explodes for AoE.

    3/4/5 SP

  • Phoenix Swarm

    Passive

    Detonated summons respawn as weaker versions.

    3/3 SP

  • Endless Horde

    Passive

    Chance to summon extra minion on any summon.

    3/3 SP

Spirit Caller

Tier 1

  • Spirit Bond

    Passive

    Spirits buff nearest ally.

    1/1/1 SP

  • Ethereal Form

    Passive

    Spirits take reduced physical damage.

    1/1/1 SP

Tier 2

  • Invoke Spirit

    Active

    Summon spirit that buffs nearest ally.

    3/4/5 SP

  • Soul Resonance

    Passive

    Spirits increase party healing received.

    1/1/1 SP

  • Guardian Spirit

    Passive

    Spirits intercept attacks on low HP allies.

    1/1/1 SP

Tier 3

  • Ancestral Wisdom

    Passive

    Each spirit increases INT.

    2/2/2 SP

  • Spirit Link

    Passive

    Spirits share damage taken with caster.

    2/2/2 SP

Tier 4

  • Soul Link

    Active

    Link 2 allies: damage shared, both gain DEF.

    3/4/5 SP

  • Eternal Spirits

    Passive

    Spirits cannot be killed.

    3/3 SP

  • Soul Harvest

    Passive

    When a spirit's linked ally kills, gain soulfire.

    3/3 SP

Essence branches inject five additional nodes per equipped essence — see the Essences index and open one to view the branches it projects into this archetype.