
Training Hall
Assign members here to gain XP passively, even when idle. Higher levels increase XP rate and add more trainee slots.
Factioncategorymax level2specs
Requirements to build
All of these must be true, and you also need the level 1 build cost from the table below. New to building? Start with Set up your base.
- Profession on your roster
- Any one member who is a Adventurer or Dauntless. Without one, the game says "Requires a member with profession: …".
- Regions
- Any region
- Plot kind
- Military district plot
Level progression
Build cost is what you pay to reach that level (level 1 is the construction price). Construction and upgrades are instant; there is no build timer for ordinary buildings.
| L | Xp Per Minute | Max Trainees | Build Cost |
|---|---|---|---|
| 1 | 1 | 2 | 1,080 gold |
| 2 | 2 | 3 | 900 gold + 150 Driftwood + 90 Fieldstone |
| 3 | 4 | 4 | 2,100 gold + 240 Birchwood + 150 Sandstone + 75 Tin Ore |
| 4 | 6 | 5 | 4,200 gold + 300 Cedar Wood + 180 Limestone + 120 Copper Ore |
| 5 | 9 | 6 | 8,400 gold + 360 Oak Wood + 240 Granite + 150 Iron Ore |
| 6 | 13 | 7 | 16,800 gold + 450 Ironwood + 300 Marble + 180 Steel Ore |
| 7 | 18 | 8 | 33,000 gold + 600 Ebony Wood + 360 Obsidian + 240 Mithril Ore |
| 8 | 25 | 10 | 66,000 gold + 750 Spiritwood + 450 Runestone + 300 Adamantine Ore |
Specialization · path_a
Veteran's Hall
+50% XP rate
Specialization · path_b
Grand Academy
+2 trainee slots
Adjacency bonuses
- Iron ForgeFresh arms · +5% production
- Trophy HallVeteran lessons · +3% production
- StableCavalry drills · +4% production
