
Reef Harvester
Salt-net rigs pull living hide-stock from coral beds. A coastal alternative to the Hunter Lodge — produces HIDE passively at the region's prevailing tier. Sundered Coast maritime district only.
Resourcecategorymax level2specs
Requirements to build
All of these must be true, and you also need the level 1 build cost from the table below. New to building? Start with Set up your base.
- Profession on your roster
- None needed
- Regions
- The Sundered Coast
- Plot kind
- Maritime district plot
Level progression
Build cost is what you pay to reach that level (level 1 is the construction price). Construction and upgrades are instant; there is no build timer for ordinary buildings.
| L | Production Rate | Storage Cap | Build Cost |
|---|---|---|---|
| 1 | 5 | 400 | 50,000 gold + 300 Oak Wood + 200 Granite |
| 2 | 10 | 800 | 110,000 gold + 500 Ironwood + 300 Marble |
| 3 | 18 | 1600 | 250,000 gold + 700 Ironwood + 500 Marble + 300 Steel Ore |
| 4 | 28 | 2800 | 550,000 gold + 900 Ebony Wood + 500 Mithril Ore |
| 5 | 42 | 4500 | 1,200,000 gold + 1400 Spiritwood + 800 Adamantine Ore |
Specialization · path_a
Coral Combers
+50% production rate
Specialization · path_b
Tide Pools
+100% storage capacity
Adjacency bonuses
- Saltglass ForgeSalt cycle · +5% production
- PortCatch landing · +4% production
- WarehouseWet-storage · +3% production
