Portal Anchor
Reactivates an ancient titan rune-circle. Once two or more Anchors exist, players can teleport instantly between any pair. Each pair has its own charge counter; pair tier uses the lower of the two endpoints. Built only in titan-touched regions: ruins, shadowlands, caverns.
Factioncategorymax level2specs
Level progression
| L | Portal Max Charges | Portal Recharge Seconds | Build Cost | Build Time Seconds |
|---|---|---|---|---|
| 1 | 1 | 86400 | gold:50000,core_resources:[category:7,tier:0,amount:100] | 43200 |
| 2 | 1 | 64800 | gold:120000,core_resources:[category:7,tier:1,amount:150] | 86400 |
| 3 | 2 | 64800 | gold:300000,core_resources:[category:7,tier:2,amount:250] | 172800 |
| 4 | 2 | 43200 | gold:600000,core_resources:[category:7,tier:3,amount:400] | 259200 |
| 5 | 3 | 28800 | gold:1500000,core_resources:[category:7,tier:4,amount:600] | 345600 |
Specialization · path_a
Stable Channeling
Pairs from this Anchor: max charges +1, recharge +50% time
Specialization · path_b
Quick Pulse
Pairs from this Anchor: recharge -50% time, max charges -1
Adjacency bonuses
- MonumentConvergent lines
- Essence LabStable resonance
