
Port
Builds sea mounts (Rowboat, Sailing Skiff, Frigate) for travel along sea lanes. Coastal regions only.
Factioncategorymax level2specs
Requirements to build
All of these must be true, and you also need the level 1 build cost from the table below. New to building? Start with Set up your base.
- Profession on your roster
- None needed
- Regions
- The Bleakfen Marsh, Stormbreak Coast, Shattered Isles, Molten Caldera, The Sundered Coast
- Plot kind
- Frontier district plot
- Needs a region with water access.
Level progression
Build cost is what you pay to reach that level (level 1 is the construction price). Construction and upgrades are instant; there is no build timer for ordinary buildings.
| L | Mount Tier | Mount Terrain | Production Period Seconds | Build Cost |
|---|---|---|---|---|
| 1 | 1 | sea | 86400 | 2,000 gold + 100 Driftwood |
| 2 | 1 | sea | 86400 | 7,000 gold + 300 Driftwood + 50 Fieldstone |
| 3 | 2 | sea | 86400 | 25,000 gold + 800 Birchwood + 100 Rat Hide + 200 Fieldstone |
| 4 | 2 | sea | 86400 | 70,000 gold + 1000 Cedar Wood + 200 Boar Hide |
| 5 | 3 | sea | 86400 | 200,000 gold + 1500 Oak Wood + 400 Steel Ore |
Specialization · path_a
Naval Yard
Mount cycle: 24h → 16h (+50% yield/day)
Specialization · path_b
Trade Wharf
Sea mounts gain +1 cargo slot on travel quests (future)
Adjacency bonuses
- WarehouseQuay stockage · +6% production
- MarketDock trade · +5% production
