
Hunter Lodge
Skilled hunters gather hides and pelts from local wildlife. Produces hides passively and stores them until collected. Assign workers to boost output.
Resourcecategorymax level2specs
Requirements to build
All of these must be true, and you also need the level 1 build cost from the table below. New to building? Start with Set up your base.
- Profession on your roster
- Any one member who is a Hunter or Beast Master. Without one, the game says "Requires a member with profession: …".
- Regions
- Sunlit Steppe, Stormbreak Coast, Verdant Abyss, Frozen Reach, Shattered Isles, Dusk Hollows, Titan's Graveyard, The Sundered Coast, The Cloudreach Highlands
- Plot kind
- Frontier district plot
- Can also go on a frontier territory plot.
Level progression
Build cost is what you pay to reach that level (level 1 is the construction price). Construction and upgrades are instant; there is no build timer for ordinary buildings.
| L | Production Rate | Storage Cap | Build Cost |
|---|---|---|---|
| 1 | 2 | 100 | 1,080 gold |
| 2 | 4 | 200 | 900 gold + 150 Driftwood + 90 Fieldstone |
| 3 | 7 | 400 | 2,100 gold + 240 Birchwood + 150 Sandstone + 75 Wheat |
| 4 | 11 | 650 | 4,200 gold + 300 Cedar Wood + 180 Limestone + 120 Barley |
| 5 | 16 | 1000 | 8,400 gold + 360 Oak Wood + 240 Granite + 150 Corn |
| 6 | 19 | 1500 | 16,500 gold + 450 Ironwood + 300 Marble + 180 Rice |
| 7 | 23 | 2200 | 33,000 gold + 600 Ebony Wood + 360 Obsidian + 240 Sugarcane |
| 8 | 28 | 3000 | 66,000 gold + 750 Spiritwood + 450 Runestone + 300 Moonberry |
Specialization · path_a
Master Trappers
+50% production rate
Specialization · path_b
Hide Cellar
+100% storage capacity
Adjacency bonuses
- Trophy HallTrophy bounty · +6% production
- Herbalist HutBushcraft pact · +4% production
- TavernHunters' rest · +3% production
