
Gold Mine
Extracts gold from the earth. Produces gold passively and stores it until collected. Assign workers to boost output.
Resourcecategorymax level2specs
Requirements to build
All of these must be true, and you also need the level 1 build cost from the table below. New to building? Start with Set up your base.
- Profession on your roster
- Any one member who is a Miner. Without one, the game says "Requires a member with profession: …".
- Regions
- Sunlit Steppe, Ashen Wastes, Stormbreak Coast, Shattered Citadel, The Underdepths, Molten Caldera, Shattered Isles, Dusk Hollows, Titan's Graveyard, The Sundered Coast, The Cloudreach Highlands
- Plot kind
- Industrial district plot
- Only in regions whose resource pool includes gold.
Level progression
Build cost is what you pay to reach that level (level 1 is the construction price). Construction and upgrades are instant; there is no build timer for ordinary buildings.
| L | Production Rate | Storage Cap | Build Cost |
|---|---|---|---|
| 1 | 2 | 120 | 900 gold |
| 2 | 4 | 250 | 750 gold + 150 Driftwood + 90 Fieldstone |
| 3 | 7 | 500 | 1,800 gold + 240 Birchwood + 150 Sandstone + 75 Tin Ore |
| 4 | 11 | 800 | 3,600 gold + 300 Cedar Wood + 180 Limestone + 120 Copper Ore |
| 5 | 16 | 1200 | 7,200 gold + 360 Oak Wood + 240 Granite + 150 Iron Ore |
| 6 | 19 | 1800 | 15,000 gold + 450 Ironwood + 300 Marble + 180 Steel Ore |
| 7 | 23 | 2600 | 30,000 gold + 600 Ebony Wood + 360 Obsidian + 240 Mithril Ore |
| 8 | 28 | 3600 | 60,000 gold + 750 Spiritwood + 450 Runestone + 300 Adamantine Ore |
Specialization · path_a
Rich Vein
+50% production rate
Specialization · path_b
Deep Shaft
+100% storage capacity
Adjacency bonuses
- MarketBullion market · +5% production
- WarehouseSecure storage · +3% production
- HousingWorker proximity · +3% production
