
Gem Mine
Excavates precious gems from deep underground veins. Produces gems passively and stores them until collected. Assign workers to boost output.
Resourcecategorymax level2specs
Requirements to build
All of these must be true, and you also need the level 1 build cost from the table below. New to building? Start with Set up your base.
- Profession on your roster
- Any one member who is a Jeweler. Without one, the game says "Requires a member with profession: …".
- Regions
- Ironpeak Mountains, Ashen Wastes, Shattered Citadel, Stormbreak Coast, The Underdepths, Molten Caldera, Shattered Isles, Dusk Hollows, Titan's Graveyard, The Sundered Coast, The Cloudreach Highlands
- Plot kind
- Industrial district plot
Level progression
Build cost is what you pay to reach that level (level 1 is the construction price). Construction and upgrades are instant; there is no build timer for ordinary buildings.
| L | Production Rate | Storage Cap | Build Cost |
|---|---|---|---|
| 1 | 1 | 80 | 1,620 gold |
| 2 | 2.5 | 160 | 1,350 gold + 150 Driftwood + 90 Fieldstone |
| 3 | 4.5 | 320 | 3,000 gold + 240 Birchwood + 150 Sandstone + 75 Tin Ore |
| 4 | 7.5 | 520 | 6,000 gold + 300 Cedar Wood + 180 Limestone + 120 Copper Ore |
| 5 | 11 | 800 | 12,000 gold + 360 Oak Wood + 240 Granite + 150 Iron Ore |
| 6 | 13 | 1200 | 24,000 gold + 450 Ironwood + 300 Marble + 180 Steel Ore |
| 7 | 16 | 1800 | 48,000 gold + 600 Ebony Wood + 360 Obsidian + 240 Mithril Ore |
| 8 | 19 | 2500 | 96,000 gold + 750 Spiritwood + 450 Runestone + 300 Adamantine Ore |
Specialization · path_a
Deep Excavation
+50% production rate
Specialization · path_b
Gem Vault
+100% storage capacity
Adjacency bonuses
- WorkshopLapidary support · +5% production
- MarketGem trade · +4% production
- HousingWorker proximity · +3% production
