
TITAN SAGA
Build a deck. Descend into the tombs of the fallen titans. Your cards fight without you — come back to loot, lose a run, or crown your champion. A dungeon-crawler card battler with real idle teeth.
Three verbs.
No wasted minutes.
Sessions run short or long — the loop respects both. Here's every beat of a Titan Saga: Dungeons run.
Deckbuild
Draft cards from every titan bloodline — Kronion's time bends, Pyre's flame chains, Abys' pulls, Vael's rot. Forge a deck that wins the next 30 rooms, not just the next one.
Descend
Hand-drawn dungeons, procedural room pools. Every floor: a combat, an event, or a choice that trades health for power. Bosses at the gates of every tier.
Idle & Ascend
Close the app. Your deck keeps running. You come back to gold, essence, unlocked floors, or a champion to ascend. Prestige resets the climb and lets you push deeper.
Cards that remember.
300+ cards across four bloodlines. Every run, draft a new deck. Every card stacks with the last — this is a deckbuilder, not a collection sim.
Cycling auto · Click any card to hold
The titans were buried.
Not dead — only buried. Each of the four fallen stirs beneath its own dungeon, guarded by rooms that remember what you did last run.
The Hour Tower
Chambers where seconds collapse. Enemies take two turns in one. Time-stamped cards trigger twice.
Pyre's Forge
Molten shafts and obsidian choirs. Every third turn the floor ignites. Bring fire. Bring more.
The Drowning Deep
Pressure rises every floor. Cards cost more after turn three. Drowning marks stack until the boss drops.
Vael's Orchard
Floors that regrow between runs. Curse cards double. Anything you kill comes back rotten once — then again.
50 floors total · Procedural rooms · Hand-designed bosses
Your deck fights
without you.
Close the app, lock your phone, go to sleep. Your deck keeps running floors at your last cleared tier — up to 12 hours — and brings you gold, essence, card fragments, and ascension tokens. Come back and spend them.
Live-simulated earn rate at depth 20
Reset your depth for Ascension Shards. Keep your card collection. The next climb runs at a higher base idle rate.
Bind your deck to one of the four bloodlines. Their dungeon gives double fragments; the others resist you more.
Reset everything — card collection, progression, bloodline. Earn a permanent relic slot. Most players take months to get here.
A full game,
not a demo.
300+ cards across four bloodlines
Every run drafts a fresh deck from your collection. Mono-bloodline decks unlock signature invocation chains. Mixed decks unlock elemental combos nobody else can pull off.
Daily seeded run
One shared seed, one ranked leaderboard, one deck everyone pulls from. Compete for the day's high-water depth. Resets 00:00 UTC.
Limited-time titans
Seasonal events drop cursed bosses with unique loot. New boss every 4–6 weeks, each with a signature mythic card only earnable that season.
One account, every device
iOS 15+, Android 10+, and cloud save across both. Start a run on your phone, finish it on a tablet. Your collection travels with you.
Before you descend
A deckbuilding dungeon crawler with idle progression. You draft a deck from cards of the four titan bloodlines, descend through procedural rooms, and fight bosses at every tier. When you close the app, your deck keeps running floors on its own.
Your deck auto-plays at the last depth tier you cleared — up to 12 hours offline. You come back to a pile of gold, essence, card fragments, and ascension tokens. It's not a replacement for active runs; it's fuel for the next one.
Titan Saga: Dungeons is in closed playtest. Sign up for first access via the form on this page — you'll get a key before public soft-launch, which is targeted for later this year.
Mobile-first: iOS 15+ and Android 10+. One cloud save travels across both. A desktop/Steam version is being evaluated post-launch.
Yes. Every card, every dungeon, every tier is free to earn. Optional cosmetic card backs and time-skip consumables are sold — nothing that gates progress.
Same chronicle, different era. Titan Saga: Dungeons is set underneath the world of the flagship Titan Saga — you're excavating the same titans that fell in the main game. Cards and bloodlines cross-reference that lore; you don't need to play the flagship to follow along.
300+ at launch, spread across four bloodlines and three rarities (Common, Rare, Mythic). A new mythic drops with every seasonal event. Duplicate summons convert into upgrade shards for cards you already own.
No synchronous PvP. Instead there's a daily seeded run — everyone plays the same dungeon seed with a shared card pool, and a global leaderboard ranks how deep you pushed. Resets 00:00 UTC.
Short runs clear in 10–15 minutes. Deep runs can take 45–60. Idle gains compound between runs, so even a single daily session meaningfully progresses your account.
Be the first
down the stairs.
Closed playtest keys go out monthly. Drop your email and we'll send one when the next dungeon opens — plus an announcement the day the game goes live.