Kneeshaw Developments
Dungeon crawler · Card battler · Idle RPG

TITAN SAGA

Dungeons

Build a deck. Descend into the tombs of the fallen titans. Your cards fight without you — come back to loot, lose a run, or crown your champion. A dungeon-crawler card battler with real idle teeth.

2
Hour Strike
1
Ember Lash
4
Titanbind
2
Drown
3
Rot Seed
The loop

Three verbs.
No wasted minutes.

Sessions run short or long — the loop respects both. Here's every beat of a Titan Saga: Dungeons run.

Step 1

Deckbuild

Draft cards from every titan bloodline — Kronion's time bends, Pyre's flame chains, Abys' pulls, Vael's rot. Forge a deck that wins the next 30 rooms, not just the next one.

Step 2

Descend

Hand-drawn dungeons, procedural room pools. Every floor: a combat, an event, or a choice that trades health for power. Bosses at the gates of every tier.

Step 3

Idle & Ascend

Close the app. Your deck keeps running. You come back to gold, essence, unlocked floors, or a champion to ascend. Prestige resets the climb and lets you push deeper.

The Deck

Cards that remember.

300+ cards across four bloodlines. Every run, draft a new deck. Every card stacks with the last — this is a deckbuilder, not a collection sim.

Today's draft

Cycling auto · Click any card to hold

2
Common
Hour Strike
Attack · Bloodline: Kronion
Deal 7. Next turn, draw an extra card.
Four tombs

The titans were buried.

Not dead — only buried. Each of the four fallen stirs beneath its own dungeon, guarded by rooms that remember what you did last run.

Kronion·Time·Depths 1–20

The Hour Tower

Kronion's Silence

Chambers where seconds collapse. Enemies take two turns in one. Time-stamped cards trigger twice.

Final boss
The Clockmender
Who stitched the first hour
Pyre·Flame·Depths 10–30

Pyre's Forge

Mother of Ruin

Molten shafts and obsidian choirs. Every third turn the floor ignites. Bring fire. Bring more.

Final boss
Pyre Herself
Whose ash still falls
Abys·Ocean·Depths 20–40

The Drowning Deep

Abys' Throat

Pressure rises every floor. Cards cost more after turn three. Drowning marks stack until the boss drops.

Final boss
The Unnamed
Whose tide does not recede
Vael·Earth·Depths 30–50

Vael's Orchard

The Crowned Rot

Floors that regrow between runs. Curse cards double. Anything you kill comes back rotten once — then again.

Final boss
Vael the Orchard
Whose blossoms are kings

50 floors total · Procedural rooms · Hand-designed bosses

Idle progression

Your deck fights
without you.

Close the app, lock your phone, go to sleep. Your deck keeps running floors at your last cleared tier — up to 12 hours — and brings you gold, essence, card fragments, and ascension tokens. Come back and spend them.

+0
Gold
+0
Essence
+0
Card fragments
+0
Floor tokens

Live-simulated earn rate at depth 20

Tier I · Ascend
Break the climb

Reset your depth for Ascension Shards. Keep your card collection. The next climb runs at a higher base idle rate.

Tier II · Bind
Swear to a titan

Bind your deck to one of the four bloodlines. Their dungeon gives double fragments; the others resist you more.

Tier III · Break
Break the deck

Reset everything — card collection, progression, bloodline. Earn a permanent relic slot. Most players take months to get here.

What else is in the tomb

A full game,
not a demo.

Deckbuilding

300+ cards across four bloodlines

Every run drafts a fresh deck from your collection. Mono-bloodline decks unlock signature invocation chains. Mixed decks unlock elemental combos nobody else can pull off.

Daily

Daily seeded run

One shared seed, one ranked leaderboard, one deck everyone pulls from. Compete for the day's high-water depth. Resets 00:00 UTC.

Events

Limited-time titans

Seasonal events drop cursed bosses with unique loot. New boss every 4–6 weeks, each with a signature mythic card only earnable that season.

Cross-play

One account, every device

iOS 15+, Android 10+, and cloud save across both. Start a run on your phone, finish it on a tablet. Your collection travels with you.

The tome

Before you descend

A deckbuilding dungeon crawler with idle progression. You draft a deck from cards of the four titan bloodlines, descend through procedural rooms, and fight bosses at every tier. When you close the app, your deck keeps running floors on its own.

Closed playtest · First access

Be the first
down the stairs.

Closed playtest keys go out monthly. Drop your email and we'll send one when the next dungeon opens — plus an announcement the day the game goes live.

Mobile first·Free to play·No forced ads·Cross-save cloud